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Steam payday 2 stopping
Steam payday 2 stopping












I also have asynchronous reprojection turned off as I think that is Vive specific and not needed or used by the Rift. Hope this helps someone else as it was frustrating trying to disvover the cause but huge relief to find simple quick fix. Battlezone now runs smoothly on Ultra setting with in game supersampling at 1.20 in game. I am now back on latest Nvidia driver 388.31 and can run without any of the stutter, judder or frame jumping. 3 ammunition options (Explosive, Incendiary, Armor Piercing) - 1 sight option. I can only guess that it changed due to some software glitch or consequence of the Creator update because I never changed it and the problems only began after the update. Its usually used to take down futuristic alien creatures but itll do just fine on the guys stopping you from robbing banks too.

steam payday 2 stopping

I had never changed these settings but I saw that the supersampling was set to 5.0 rather than 1.0 via a slider under settings. After trying various different Nvidia drivers without improvement I discovered it was due to a setting in SteamVR. I had bought Battlezone on Steam sale and was focused mainly on that. I only found out later that it was Steam VR games affected not Oculus games. Only way to play a VR game was by turning all graphic settings very low which looked like blurry mess. I was getting terrible judder where the frames were skipping and also jumping or moving quickly up & down and side to side constantly.

steam payday 2 stopping

I have had a huge game stopping issue for the past week since updating to the Win10 Creator update.














Steam payday 2 stopping